fgui 设置渲染层级
8天前

            DoubleDJoystick = UIPackage.CreateObject("UIRes", "DoubleDJoystick").asCom;
            DoubleDJoystick.y = GRoot.inst.height - 70 - DoubleDJoystick.height;
            DoubleDJoystick.visible = true;
            GRoot.inst.AddChild(DoubleDJoystick);
            DoubleDJoystick.sortingOrder=20;//渲染层级
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