用文本的写的兑换声望,可以用来写回收
超凡 9月前

{********************************************************************  

*******************************************************************}  
program mir2;  

  
procedure _DoExit;  
begin  
  This_Npc.CloseDialog(This_Player);  
end;  
  
procedure _Exit;  
begin  
  This_Npc.CloseDialog(This_Player);  
end;  
  
  

procedure domain;  
begin 
         
    This_NPC.NpcDialog(This_Player,  
   '一个金条兑换一点声望。\'+
   '沃玛转兑换1点声望。\'+
 
   '赶快行动起来吧,骚年?\ \'+
    +'|{cmd}<金条兑换声望/@duihaun>        \' +

    +'|{cmd}<装备兑换声望/@Checkup_1>        \' 
	
    +'|{cmd}<退出/@Exit>           \'
    
    );  
end;  
 
procedure _duihaun;  
begin  
  if  This_Player.GetBagItemCount ('金条') >= 1 then 
  begin
   This_Player.Take('金条',1);
  This_Player.MyShengwan := This_Player.MyShengwan + 1;
  This_Npc.NpcNotice('恭喜' + This_Player.Name +'成功兑换你一点声望!');
  end else
	This_NPC.NpcDialog(This_Player,'你都没有今条!\' +'{cmd}<返回/@main>') ;
  
  
end;  



procedure _Checkup_1;
begin
   This_NPC.Click_CommitItem(This_Player,1,'放入兑换声望'); 
end; 


procedure readItemFun_A();
begin
	if This_Npc.ChkStrInFile('\one1\woma.txt', This_Item.ItemName ) = true  then  
	   begin
	      This_Player.PlayerNotice('兑换沃玛装备成功,获得5点声望。',2);
         This_Player.TakeByClientID(This_Item.ClientItemID);
		 This_Player.MyShengwan := This_Player.MyShengwan + 5;
         This_Player.NotifyClientCommitItem(1,'');
         This_NPC.Click_CommitItem(This_Player,1,'兑换声望:'); 
		 ServerSay('恭喜:'+This_Player.Name+'兑换沃玛装备获得5点声望!',3);
		
	   end;
end;

procedure readItemFun_b();
begin
	if This_Npc.ChkStrInFile('\one1\zuma.txt', This_Item.ItemName ) = true  then  
	   begin
	      This_Player.PlayerNotice('兑换zhuma装备成功,获得10点声望。',2);
         This_Player.TakeByClientID(This_Item.ClientItemID);
		 This_Player.MyShengwan := This_Player.MyShengwan + 10;
         This_Player.NotifyClientCommitItem(1,'');
         This_NPC.Click_CommitItem(This_Player,1,'兑换声望:');
        ServerSay('恭喜:'+This_Player.Name+'兑换祖玛装备获得10点声望!',3);		 
		
	   end;
end;

procedure readItemFun_c();
begin
	if This_Npc.ChkStrInFile('\one1\chiyue.txt', This_Item.ItemName ) = true  then  
	   begin
	      This_Player.PlayerNotice('兑换chiyue装备成功,获得20点声望。',2);
         This_Player.TakeByClientID(This_Item.ClientItemID);
		 This_Player.MyShengwan := This_Player.MyShengwan + 20;
         This_Player.NotifyClientCommitItem(1,'');
         This_NPC.Click_CommitItem(This_Player,1,'兑换声望:'); 
		 ServerSay('恭喜:'+This_Player.Name+'兑换次月装备获得20点声望!',3);
		
	   end;
end;




  
procedure CommitItem(AType:word);


begin
 
     if (This_Npc.ChkStrInFile('\one1\woma.txt', This_Item.ItemName ) = false) and (This_Npc.ChkStrInFile('\one1\zuma.txt', This_Item.ItemName ) = false) and (This_Npc.ChkStrInFile('\one1\chiyue.txt', This_Item.ItemName ) = false)then 
	 begin
	 This_Player.PlayerNotice('该物品不能兑换。',2);
	 end else
	  readItemFun_A();
	  readItemFun_b();
	  readItemFun_c();
   end;





begin  
 domain;  
end.  
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